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Pong in .Net
Written by Division by Zero   
Tuesday, 24 November 2009 16:26

My nostalgia post reminded me of a little game I programmed a while ago. A console Pong game in .Net. My first challenge was to see how easy it is to create a console game in .Net. Later on I've added some features, like network play an sounds. The network play slows the game down considerably. I tried some alternatives, mostly to let the client and the server calculate their own positions independently and sync after each x moves, but the syncing was very hard. So... the slow, but reliable version it is! :)

Download the solution.

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